Auch wenn ich es nicht überprüfen kann behaupte ich mal: weder noch.Frage:
Is der Traffic jetzt zum vorherigen CSS gesunken oder gestiegen?
screen ./srcds_run -game cstrike +maxplayers 12 -port 27017 +map de_dust2 -nohltv -tickrate 100 -autoupdate
screen ./srcds_run -game cstrike +maxplayers 12 -port 27017 +map de_dust2 -nohltv -tickrate 100
#!/bin/bash
while [ true ]
do
./srcds_run -game cstrike +maxplayers 12 -port 27017 +map de_dust2 -nohltv -tickrate 100
sleep 5
done
-tickrate
Removed -tickrate command line option and defaulted tick rate to 66 rather than 33. This addressed a number of issues, including:
Tick rate affecting how fast doors open / close
Tick rate causing players hitting the ground to stutter
Tick rate affecting the firing mechanisms of certain guns
▪ Cinematic death camera shots (or deathcams, killcams): you can. Client-side, go to Options > Multiplayer > Advanced and uncheck it. Server-side, you can use the command sv_disablefreezecam 1.
▪ Dominations & revenges: using the command sv_nonemesis 1 server-side.
▪ MVP panel & stars: using the command sv_nomvp 1 server-side.
▪ Stats with Steam: using the command sv_nostats 1 server-side. This also disables the ability to earn achievements.
▪ Achievements: using the client side command cl_show_achievement_popup 0 stops the achievements from being displayed when they are earned.
Und das mit den css server ist für mich neuland.
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