sv_unlag 1 // Serverseitige Kompensation der Latenzzeiten (Pings) der Spieler die auf dem Server sind in Sekunden.
sv_unlag_debug 0
sv_unlag_fixstuck 0
sv_maxrate 20000 // Maximale fuer diesen Server freigegebene Bandbreite. (0=unendlich max=25000)
sv_minrate 2500 // Minimale Bandbreite die noetig ist um auf den Server zu kommen. (0=unendlich/egal)
sv_maxupdaterate 101 // Maximale Updaterate die der Server zulaesst. (Hoeher=Mehr CPU Leistung wird beansprucht)
sv_minupdaterate 30 // Minimale Updaterate die der Server zulaesst.
net_graph 3
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